I have a game I am saving on Google drive. Working between two computers, a iMac and a generic Windows 7 build. Saving remotely has been a gosend, and lets me make progress wherever I am.
Up until now all my work as been perfect on both systems, what I do on OSX works on W7, and vice-versa. My first encounter with a OS related issue (maybe) is in UMG. I have a UMG powered menu system that works perfectly in OSX (Rollvers, click functionality for buttons as an example) but when I open the same file level file in the Windows version it is just a static image. I can actually hear my mouse clocks shooting under the menu, spawing projectiles, but I am not getting any of the UMG interface functionality (rollover tints, sounds, etc).
Any ideas on what is disabled on the PC / what I have to do?