I have a question here and I believe that this will be an easy question to answer but we will see. Or so I hope.
I am having trouble with getting UMG Widget buttons to work while I also have an active Virtual Joystick.
The thing is, I cannot see why. I have checked EVYTHING. I have checked my Game Mode. I have confirmed that the buttons on the widget work fine when the virtual joystick is not on. I have confirmed that Use Mouse for Touch is enabled as well as Show Mouse Cursor, Enable Click Events and Enable touch events. I have also confirmed that his issue happens on clean new projects.
I have also downloaded a template that has the Virtual Joystick and UMG widgets working together just fine. I have been comparing my projects to it and I simply can not see what I am missing.
So if you guys was setting up a new project and you needed UMG Widgets to work with your virtual joy stick, what would the check list be?
- Set game mode.
- Enable Show Mouse Cursor, Click Events and Touch events.
- Create the widget itself and set up buttons on it
- Any necessary blueprints to urn on the widget
What am I missing? I have also looked very heavily into input focus and again can not see anything that I am missing.
Thank you in advance. And if you need any additional info to help you help me, let me know.