UMG button to switch azerty / qwerty

Hi guys !

I just want to know if we can make a button (on a widget) to be able to switch between two input mapping ?

I already got the input mapping for the azerty keyboard all work well ! But I would like to let the player choosing azerty or qwerty easaly by clicking a button on the main menu like you can see here :

So, I look for a node in blueprint to change the input that we choose on : Edit => Project setting => Input, but I can find a way to change that :’(

If someone got an idea it will be cool to share with us :smiley:

Thanks a lot,

Sorry to up this topic but I spend my time to find a way to get this 2 input keybinding with a switch button :S
I can’t find a way :frowning:

Update ?