Hey ExCluSiv3,
thanks for the help, mate. Do you mean I should add a “Input Mode Game Only” node between the “Remove from Parent” and “Set” in my MenuWidget Blueprint?
Sorry for the stupid question, I am still at the stage where I follow blindly YouTube tutorials
I am currently at home and that is a work related project so I will try it first thing tomorrow morning.
Thanks to both of you.
That didn’t work unfortunately. I tried 2 options of what you suggested but no cluck.
Maybe it didn’t work because in my Level Blueprint I have used “Set Input Mode Game and UI” and that is conflicting somehow?
But if I don’t use the “Set Input Mode Game and UI” when I try pressing the UGM button the screen keeps rotating…