Hello everyone
I’m trying to create a photo album using BP. I already have a camera taking pictures and storing them into an array of texture renders.
I also have a widget with a bunch of images I can display the renders onto. I tried with one image and it worked, but in order to scale this up, I feel like I should store my widget images into an array to fill each image with the right render more easily.
What’s the best way of going about and doing this ? I can’t figure out how to create this array of images as images created from the designer widget are not usable in the graph because they are inherited.