I have UMG animation, which lasts 10 seconds. It plays perfectly in Animation editor and perfectly during sequence run in editor.
But when i try to render sequence to movie, this animation plays FASTER, approximately twice.
I tried to find out multiplier for “Animation speed”, and i found it 0,572.
However, other UMG animations has it’s own speed correction multipliers (and i suppose they are PC-dependent ).
I tried any clock source in UMG sequence settings, but there is no effect.
UMG animation plays twice faster anyway during rendering of sequence.
How to fix it?