UMG Android Problem 4.20

Hi i’am working with widgets for android but there is a problem, to test it i test it in view-port and when standalone view-port is not full-screen some of the buttons don’t do the default button down animation, when i launch the game on android itself it does not do it either, i think it has todo with scaling or something but cant figure out how to fix it, any help would be appreciated.

The buttons only do the animations when the view-port becomes full-screen. The game is in portrait mode if that helps. Also need it to scale properly there is no direct guidance how to work with widgets with android.

ok solved it by putting DPI to custom and keeping it on 1 but now my second problem is that the widget editor lag’s absolute ■■■■…