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UMG Android Problem 4.20

Hi i’am working with widgets for android but there is a problem, to test it i test it in view-port and when standalone view-port is not full-screen some of the buttons don’t do the default button down animation, when i launch the game on android itself it does not do it either, i think it has todo with scaling or something but cant figure out how to fix it, any help would be appreciated.

The buttons only do the animations when the view-port becomes full-screen. The game is in portrait mode if that helps.

this is the only bad thing about Widgets tbh, there is really no good tutorial / documentation that tells one how to work with widgets in android. It prevents me from from doing any UI related. with touches, + not sure how it will look on other devices, any help?