Soooo, As you can see, the widget only shows up for one player(Server). I was able to get it to show up for both at one point(Can;t remember how), but it would still only work for one player(ie reducing health would only be visible on server).
Also I’m creating the widget in my custom PlayerController. I don’t know if that’s bad or not, but I felt that was a good place for now for when I expand and do more.
Any thoughts? I was essentially following the UMG tutorial series. Basically I think I just need to know how to get the correct controller for each person within the widget blueprint?