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UMG and HTML5

That would be super cool workflow if that would be possible to use UMG for HTML5 UI. Is there any plans for this?

Do you mean using UMG and a game cooked for the HTML5 platform? UMG should work on any platform the engine runs on.

I think he meant it as separate from the game. Maybe using http listener.

I was thinking if there would be any problem with slate at a browser environment. But of course because it’s not using DOM events it should be all right. :slight_smile: