Umber Fire Project

Project Title:
Umber Fire

Description:
A VR Arena game based on elemental spells. Players will control four elements, each with their own sub sections. They will fight by using their movements via a VR Gesture tracker which controls the elements allowing the player freedom whilst fighting.

Includes:

  • Tense atmosphere.
  • Unique casting mechanics
  • Elemental Magic
  • Virtual Reality
  • Duel Arena

Team Name:
N/A

Team Structure**:**
Trio (Project Lead)
Project Lead, Programming, Game Design - 1 Month

Sam (RPGamer)
Creative Director, Game Design - 1 Month

Previous Work:
N/A - first title.

Talent Required:
3D Level Artist (1)

  • Ability to export to FBX format.
  • Low Poly (Stylized)
  • Experience with UE4 toolset a bonus.
  • Expected to create the environments, buildings, the land, etc.

3D Character Artist (2)

  • Experience with Maya a bonus
  • Experience with Blender Required
  • Experience with UE4 toolset a bonus.
  • Expected to create, rig and animate player & npcs.
  • Expected to create character cosmetics (Hats, Rings, Gloves, etc)

Character Concept Artist (3)

  • Ability to generate ideas for game design department.
  • Create turnaround characters in a set style.

**Concept Artist (4)**​​​​​​​

  • Ability to generate ideas for game design department.
  • Ability to create concept art with 3D modelers.

**Programmer (Networking) (5)**​​​​​​​

  • VR Headset Required.
  • Experience with UE4
  • Intermediate level of experience with C++ or Networking with BluePrints

**Game Designers (6)**​​​​​​​

  • VR Headset Required
  • Ability to work with other departments.
  • Ability with testing and QA

**Visual Effects Artist (7)**​​​​​​​

  • Low Poly (Stylized)
  • Able to coordinate with all departments
  • Intermediate experience with VFX and UE4

Contact:
Discord: RPGamer#2283
Trio#0943