Ultra Dynamic Sky with Megascans and Metahumans

Hey,

I’m testing the latest Material Functions in Ultra Dynamic Sky and happy to find that SurfaceWeatherEffects work with Megascans Trees, Foliage, meshes, and even MetaHumans.

Cheers,

Matt

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Hi Matt!

Could you please post a screenshot of how you set the M_MS_Foliage_Material?

Thanks a million in advance!!