Ultra Dynamic Sky - Controlling time of day issue

i am doing sequence that requires the time of day to be a certain point at certain times. I’m using Ultra Dynamic sky.

The problem is that the stars are zooming unnaturally fast and if I put more than start and end key frames in they will move back and forth like crazy. But I need shifts to happen unnaturally.

Is there a way to just freeze the stars so they don’t move at all with the time and or just have control without them creating an issue?

You’d probably have more joy asking on the UDS server



I never heard back on discord, but the answer to this for all in the future is… I think it was a bug which they have since fixed, but if not another solution is to turn off “simulate real stars.”

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