Ultra-Dynamic Sky Conflict with My Previous Atmosphere

Enabling Ultra-Dynamic Sky causes my Sky Atmosphere to disappear I copied the settings of my previous atmosphere into the atmosphere inside the Ultra-Dynamic Sky plugin, but the independent settings of the main Sky Atmosphere were not applied to the plugin’s atmosphere and it couldn’t provide the blue haze effect to the scene,I even deleted Ultra-Dynamic Sky via Blueprint, but the project started generating numerous errors in the log continuously and practically prevented me from using the console, as the errors were listed back-to-back with yellow lines.
How can I have both Ultra-Dynamic Sky and my previous Sky Atmosphere working together? I only need the cloud system from this plugin.( The cloud coverage is currently set to 0 to better visualize the scene)