Ultimate Touch Components v2 – swipe, pinch to zoom, virtual joysticks and much more

Hello! I didn’t know for a long time how to add tap control for my game. And then I came across your asset, bought it, but I don’t quite understand how to connect and work with it if I only need the tap, and in the video you didn’t do it. Thanks!

Hey I bought this plugin while back but never got to use it because project got canceled. But now it is time. So I am trying to use joystick and bounds works but when i tried to use it with fixed location it is not working. I mean i know there is something that i am doing it wrong but couldn’t figured it out. Can you help ?

EDIT: I figured it out, Well sort of, but now i can’t get it to fixed location where i want to be(Trying this setup in widget blueprint). I have uploaded image below

Hi everyone! Great job with this content!

I’m facing a small issue and maybe you can help me…

I’ve set joystick movement and swipe to look that creates overlap, then I set priorities and I would like to switch priorities by an input.

When I use as input something like a key button everything works fine and I can switch between movement and orientation.

When I use 2 fingers input something goes wrong and seems like joystick movement and orientation runs together overlapping at the same time…

Is there anything I can do to fix it?

Attached my blueprints:

Thank you!
regards,
Elisa