Yes. NPC will select first available anwser (not blocked by conditions).
If you watched video tutorial part 4, it covers this case. Just add to “input type” enum additional option called “auto play”. And then in Event Add Answer Option check “Type” and, for “auto play”, call “Player Answer Selected” instead of generating input button.
[QUOTELast question and most important one: I’m trying to add a character join the dialogue as you did in your demo project, but I can not understand how to inseret the proper name in dialogue actors.[/QUOTE]
I’m not sure what exactly do you mean. Can you write me at ykasczc@gmail.com with more details?