Not entirely sure why, perhaps I need to step back from the project for a bit. However, if anyone could point me in the right direction
Designing a player select screen, and I’ve got a struct with all the stats, the pawn instance calls up the PlayerClass enum. I search for the enum in a struct, and then from there, get the other stats (description, etc.) How do I pass it onto the 3 widgets inside the pawn though? I know I need to do a Cast from somewhere, is it in the pawn I need to cast to the Widget? Or vice versa?
Here is how I have it set up, hopefully the snippet marks is enough to get the idea: