UI Widget Text Won't Change

First time game dev, I’ve been at this for three days and cannot figure it out for the life of me.
I followed a YouTube tutorial (https://www.youtube.com/watch?v=lEPmXI1-7cc) to make a super simple dialogue system for my game (tutorial wasn’t for a dialogue system but I assume it’d work with what I have). Only issue is I’m unable to change the text in my widget no matter what I do.
Imgur: The magic of the Internet
Images of what I have at the moment

I think that you’ve not bound your text variables (SpeakerText and DialogText) to your widget text objects. Try to set your text like this:

Did as you said still seems not to work. I’ve also linked the text boxes to text variables in the widget, took me a hot minute to even figure that one out. Thank you though!

If the branch and the gate are passed… (you should check that)
…and the BP doesn’t give produce any errors. (I assume as much)

Then what are the values in the text variables that you are using? Are you sure that “I’m” and “Struggling so bad” are at all set and not overridden in the BP you are testing.

The transparent border around the text appears so the widget is 100% firing.
I’ve tried using the “Instance Editable” variables you see the “I’m” “Struggling so bad” at, I’ve tried changing the widget text, as well as setting the Speaker and Dialogue in the BP instead of the instance editable (getting rid of the set text and everything), and I still can’t get anything to show. I’m not sure what the issue is at this point.

I’m assuming the “Speaker” and “Dialogue” variables in the blueprint are just not updating even when I just set the default value myself instead of doing the whole instance editable stuff. Not sure where it would be overwriting in the BP. Even in that YouTube video above, watched it 4 times over and still couldn’t get an answer. I’m going to try doing every single step even the stuff I don’t need for my project and work back from there, going to make a copy of the BP and Widget so I can go back to how it currently is just in case. Thank you so much for your help so far.

Wow well uh this is embarrassing. I changed it to an “Editable Text” instead of just a regular Text block and now it seems to work, never noticed that was an option nor did the video I watched mention that. Video only came out 6 months ago so I’m not sure if its an update thing, a me thing, or what. But yeah I guess I fixed it :joy:. I’m gonna keep this open for a second in case dZh0 or anyone else can shed some light on why this is. Thank you so much :sob: