UI WIdget Help - Making a menu scrollable with a mouse wheel

Hello,

I have been constructing a command menu UI for my project and I have hit a snag. I need to have it so that instead of using the cursor, the player can simply scroll through the three buttons on the command menu via the mouse wheel.

I have seen another post about this topic but it was specifically for list views, and the first part of the menu at least for now is not a list view, so I was unsure if that information would apply to me or not here.

As of right now I am also only using blueprints.

A scrollbox widget will already scrub through its content out of the box. A list view is just a very fancy scrollbox.


When you say scroll, do you actually mean scroll-scroll or simply shift focus to another menu element? As in, highlight buttons by scrolling with mouse wheel.

Highlighting the buttons with the scroll as though I had the cursor hovering over them, and pressing my interact button to select that next menu. I’m trying to recreate the functionality of the FF7 remake combat menus.

Screenshot for reference.
image

• make each button a user widget, add animations / effects
• in the widget that hosts them override mouse wheel, have it cycle through the array of user widget buttons, trigger their animations

Thank you.

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