UI widget flickers during level load

I wonder if this is a possible bug. There’s a flickering during level loading on the iphone 6 (not the iphone 5). the black screen loads and for a couple of quick seconds you see the widget flicker before it loads. Is there a way of correcting this? Is it a scale setting we need to do for the widgets to fit iPhone 6 or a bug possibly?

Our games are just about out but this is the only issue we have left

Thanks

Hello ,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of any blueprints that may be involved with this issue?

Hello ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.

Hi Rudy,

sorry my colleague made a similar post and you were assigned to it.

It’s here umg widget flicker

Hello ,

I will be closing this thread because it’s a duplicate and I will continue to assist you on the other thread.