When I rotate camera and widget goes offscreen it gets disappears forever. I have no Idea why.
Here is how I add it to game
Here is my blueprint logic located in Widget Blue Print.
When I rotate camera and widget goes offscreen it gets disappears forever. I have no Idea why.
Here is how I add it to game
Here is my blueprint logic located in Widget Blue Print.
I have the same issue, anyone knows what’s going on?
Off-screen widgets do not tick. If the widget is updating its own position and pushes itself off-screen, it has no way of coming back since it’s no longer updating. Ideally, you’d have the relevant actor track that position instead.
Ok I added a update function to my widget and call it on a tick function in my game mode blueprint. It works. Thank you so much Everyone for the help.
Aye, that sounds about right!