UI Widget : disappearing permanently when I rotate camera and its out of view

When I rotate camera and widget goes offscreen it gets disappears forever. I have no Idea why.

Here is how I add it to game

](filedata/fetch?id=1773834&d=1591754512)

Here is my blueprint logic located in Widget Blue Print.

](filedata/fetch?id=1773835&d=1591754251)

I have the same issue, anyone knows what’s going on?

Off-screen widgets do not tick. If the widget is updating its own position and pushes itself off-screen, it has no way of coming back since it’s no longer updating. Ideally, you’d have the relevant actor track that position instead.

Ok I added a update function to my widget and call it on a tick function in my game mode blueprint. It works. Thank you so much Everyone for the help.

Aye, that sounds about right!