UI Visibility toggle.

I have this door set up from a tutorial, it’s based on box collisions with input and I added these UI elements that say open and close depending on whether the door is open or closed and whether the character is in the collision volume. I was just wondering if there was a more efficient way of doing it as recreating it on other doors is time-consuming, and it just looks bad. I’m new to UE4 and blueprints.