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UI Programmer/Technical Artist [Remote]

Strange matter studios Inc.
Contract
Paid
Remote

As a UI Programmer/Technical Artist, you will join the Strange Matter team to implement our designs for HUD & Menus for our new 3rd Person MOBA Fault. You will need to create required UI shaders, animations and vfx for the designs and make sure that everything is well optimize to work on PCs as well as consoles. You will work closely with other programmers, artist and game designers to implement the UI.

Responsibilities

  • Taking part in the design and implementation of user interfaces.
  • Completing tasks on time and creating high quality code.
  • Implementing required UI/2D VFX & Shaders for the designs given
  • integrate designs and animation (timeline or code);
  • Optimize user interface code to run efficiently on game consoles;

Skills

  • Very good knowledge of C++.
  • 2+ years’ C++ programming experience in the video game sector
  • Strong knowledge of user interface design patterns.
  • Strong knowledge of shaders and UI VFX in UE4
  • Strong attention to detail and quality.
  • Ability to easily communicate in English.

Website:

Contact:
E-mail: liamstonge@strangematter.co
Discord: fresherthanfebreze#2213