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UI layout problem.

Hello, everyone. I’ ve got a problem with making UI for one section of menu. So I want to let player watch different Items, wich they’ve collected in the game by accessing “Collections” sub menu in main menu. So I’ve got a layout for it, but don’t know how to det it up with UI Widget editor and blueprints. In the bottom of screen there will be a slider box with all collectable items. Each Item will be represented as little picture with name ander it. After clicking on Item There will be it’s much bigger picture and some text about it. My problem is that i can’t understand how to do this. Should I create some child blueprint classes for each item? How to show rigth picture and rigth text info after clicking on the item? there are a lot of qustions in my head, but what I really need is a core concept about this.