I am working on a project to remake a Old game (for private use) to get a bit more understanding of unreal, so far it did go well. but I have now been strugaling with the UIs, cause the game used unique shaped buttons, and I know how to get them to be shaped like that in unreal, but the hitbox is still a square, how can I make it so that the hitbox is only the image it self and not the whole image + transparent parts. I use 5.5
I think there is a sollution to your problem in this post:
https://forums.unrealengine.com/t/widget-custom-hitbox/754687
hope it helps…
That seems to be working, now I need to figure how to add the hover and click sounds to the custom buttons
And events for those interactions then call play sound in those events. In the design window, when you have the button selected, all the way at the bottom of the details tab there’s several events you can add
that is working as well, now the only problem is that the sounds have a small delay, which shouldnt be