Hello! I have a great experience using UE4 but I never did this so I’m looking for any info on it.
Basically what I want is:
Monitor A would be a touch display, where the user can interact with the application, move the player around, rotate the camera, etc (Full UI screen)
Monitor B is the player camera, it will respond to the input of the Monitor A. (If the user moves the joystick on Monitor A, the actual player will move on Monitor B)
Does anyone know anything about how to do it? How can I display the UI on one monitor and get the input and show just the player camera on the other monitor?
Thanks a lot!