Steps to Reproduce
Reference a plugin + module from the game project’s “Game.build.cs”. Use an Fstruct from a header from one of the modules within the plugin. Perhaps ensure the plugin is not following the standard folder structure.
Steps to Reproduce
Reference a plugin + module from the game project’s “Game.build.cs”. Use an Fstruct from a header from one of the modules within the plugin. Perhaps ensure the plugin is not following the standard folder structure.