Update:
Ok, I was following helpful videos on how to fly a heli and get the character into the cockpit but realized it’s harder than I thought. At first I had Bubb( using Wolverines’ slang here on) sitting in the left front seat, but upon lifting off the heli’s sent flung in a random direction at high speeds.
I turned off his collision, which instead placed him with the upper torso inside, and legs outside at the very bottom(at the root) of the fuselage.
Then at startup and lift-off I’m ejected from said spot, and as I move forward flying, is left dangling as if hoisted on a strop(helis’ rescue apparatus which ironically would actually be one of the mechanics I’ll use later on).
Edit:
Additionally, each time as Bubb collides with objects(cubes etc) or the floor, the heli will suddenly stutter and glitch as it is forced to land. Again having to start-up the lift-off to resume flying.
All credit goes to game dev videos by youtubers devs: CodeLikeMe - https://youtu.be/9kH4Ts_waOs?si=ecJtbBi6w44GDMpz
and: Reids Channel - https://youtu.be/hb4T4X3ZhAQ?si=FCZ63LDvxCRapSLb
I truly appreciate your work guys!
Edit:
This is what I’ve done so far, it might help in some way.