Hello. I’ve trying to create some FBX export options but am getting crashes. It is the second of these two lines:
TObjectPtr<UFbxExportOption> OverrideOptions;
OverrideOptions->bExportSourceMesh = 0;
And this won’t compile:
UFbxExportOption* OverrideOptions = NewObject<UFbxExportOption>();
Would any one know why this is? Sorry if this is relatively basic question.
Many Thanks