Hi,
UnrealHeaderTool does not parse general enum value expressions. You should expand those out yourself:
UENUM(BlueprintType)
enum class MyTestEnum : uint8
{
MTE_Test_1 = 0x00000001 UMETA(DisplayName="Test 1"),
MTE_Test_2 = 0x00000002 UMETA(DisplayName="Test 2"),
MTE_LAST = 0x80000000 UMETA(Hidden)
};
Hope this helps,
Steve