I developed an application using Swift language and Storyboard in Xcode, and I simplified the process of executing GenerateProjectFiles.sh
, which was previously located in the Unreal Engine folder.
I have set it up so that when a .uproject file is opened in the Finder app, the script automatically adjusts to match the engine version.(5.0~5.5)
This tool is designed to make the “Generate Visual Studio project files” feature available on Windows more accessible on macOS. There’s no need to hassle with the terminal anymore!
Download Link : Release Release v1.0.6 · Parkyongseok1120/Unreal-Engine-Generate-for-Mac · GitHub