Hey ar @Rusted_Games,
didn’t work brother. the animation skel doesn’t match my skel. i can still import and see animation play with with assets that were created on import but when i import and try to assign my skel or manny they both look distorted. it plays animation but mesh is all distorted. I am guessing because bones are not a match. i would have to do a retargeting. but i am trying to bypass all that so animations can be crisp. how did you got it work. i Think my best option is to animate my character with the UE 5 control rig inside Unreal. it matches my mesh.