Uefy 2.0 (Pro Edition) make Blender's rigify rigs compatible with UE5, also has a FREE version

What might cause this to happen? I followed the Import and Retargeting videos exactly, and the animations import fine from blender, it’s just when I try to retgarget it to anything the writ and ankle bones are all out of wack

In blender the procedure I follow to create my character is:

  • import the manny89 metarig
  • running the Fix Metarig command to fit the UE5 mannequin
  • generating a rig
  • weight painting the character
  • and then building the epic skeleton

Once I export the mannequin it’s imported correctly, and I follow everything in the import and retargeting video. This may be a new question, though what might cause this to happen?

Retargeting works when I retarget my animations in blender onto manny, but not the other way around, and it also doesn’t work when I do it to another character I’ve imported.