The problem occurs both when trying to launch the game from the editor and when trying to download the private version, it all comes down to checking the content, it took about 10 minutes+ waiting, after which an error occurs, the text and screenshots that I will add there will be visible 504 server error, this problem started this morning, before that everything worked correctly, validation also takes place for new projects, but it feels longer than usual, I checked the assets for validity, also checked the editor and the game for integrity. Has anyone encountered this too?
This is a problem exclusively with the server and exclusively for this project. If you change the projectId in .UEFNPROJECT, in other words, simulate the creation of a new project, but absolutely identical, then everything will work normally.
Hey @YaNesh_0, I’m having this exact problem but don’t quite understand what you mean. Might I ask you include a screenshot showing where/what you changed, and how? Your help is greatly appreciated!
@Erik.Bercik You have a NewProject and an OldProject (the one that needs to be repommed), in the OldProject, delete the OldProject.uefnproject file, then you copy NewProject.uefnproject from the NewProject to the OldProject, then in the OldProject repository you open this NewProject.uefnproject and clear the “bindings” field, and then delete the .urc folder and run the project, unreal will create the necessary files itself, the only disadvantage of this scheme is that the past commit history will not be saved.



