UEFN Sequencer audio skips / studders and portions of it loop randomly

Issue:
When I set the Play Rate of my Cinematic Sequence Device to anything other than 1, the Audio loops the first couple seconds, over and over and stumbles, looping the same Audio but at different playback positions.

My Setup:
I’m using an Audio Cue inside an Audio Track, attached to a Prop, in a sequence.
Loop Playback Enabled.

My Fix Attempts:
I’ve tried setting the Clock Source to Audio with 30fps and 60fps and it didn’t change anything.

Sidenote:
My goal was to create a way to play an Attentuated Audio that I can control the playback speed of. So I made an Audio Cue with Crossfade by Distance and set it to a Prop in the sequencer. I would also like to spatialize it, but couldn’t figure out how.

I’d appreciate any help.