Hello. I have been working on game for 16 hours out of the past two days and everything was going smoothly until suddenly my player character falls through the map in certain areas. In those same areas, my trees and rocks that I painted using foliage mode are floating in the air all at the same level now. So, something has happened which is causing both of these issues, at least that is most likely. All I have done between the time that is was fine and now, was add in more rocks and trees! So I have no idea what caused this or how to fix it, but I spent a TON of time on it so far are REALLY do not want to redo the entire beautiful landscape that I have created. I have tried removing and repainting the foliage, with no results. I also tried moving the entire landscape to see if that would fix it, but it did not. If it helps to know, when viewing the map in wireframe mode, there do seem to be streaming proxies that are not colored aka look like they are missing, and some of the areas are different colors which I do not know what that means. Any help on this matter would be GREATLY appreciated, as I am getting very frustrated over this, and it is making me want to pivot projects AGAIN for the 19 thousandth time, which I do NOT want to do right now. I have way too many unfinished ones already that need to get released.
Scary
Check in changes if you haven’t.
In landscape mode check the brush circle is aligned to the mouse curser on the problem tiles, if its offset then use the Hydro tool with a 0.125 tool strength, click on Each landscape tile once, do a flat area so it doesn’t reshape your terrain too much.
Then I’d try doing a Build Landscape, save, then double click on the Level icon in Content browser to reload level