UEFN Custom Game Tick and Server Data Access

Looking to block out a custom game mode and wondering if there are options available to developers looking to prototype where we can pull the backend server data about where players are each game tick, what they’re doing in-game, inventory carried and other data related to gameplay.

Thanks in advance

Verse / Creative 1.0 can do some of them, just look up the lessons, also look for fort_playspace, there’s no internet access on your map apart from what’s inside the APIs