UEFN Cook Error [Switch 2]

How is this not voted?
PLEASE THIS IS CRITICAL! We can not publish

LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for 1804e78b-4250-612e-bc85-108410bd291c
LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for 1804e78b-4250-612e-bc85-108410bd291c
LogValkyrie: ProjectSizeRequest::GetProjectCookedSize for 1804e78b-4250-612e-bc85-108410bd291c
LogValkyrieBeacon: [38f5] (ValkyrieBeaconClient_0) SpatialGameplayActorLoadingStateUpdated: ESpatialLoadingState::Ready
LogValkyrieBeacon: [388b] (ValkyrieBeaconClient_0) MinigameStateChanged: EFortMinigameState::PreGame
LogValkyrieBeacon: MemorySamplerStateChanged: EMemorySamplerState::Idle
LogValkyrieBeacon: [38f5] (ValkyrieBeaconClient_0) SpatialGameplayActorLoadingStateUpdated: ESpatialLoadingState::Initializing
LogValkyrieBeacon: [38f5] (ValkyrieBeaconClient_0) SpatialGameplayActorLoadingStateUpdated: ESpatialLoadingState::Initializing
LogValkyrie: ProjectSizeRequest::GetDependencyDownloadSizes for 1804e78b-4250-612e-bc85-108410bd291c
LogValkyrie: ProjectSizeRequest::Completed for 1804e78b-4250-612e-bc85-108410bd291c
LogValkyrieActivityTracker: Session → Continue Activity: LoadingNewContent - Cooking for server platforms finished, waiting on client platforms…
LogValkyrieActivityTracker: Session → Complete Activity: LoadingNewContent
LogValkyrieActivityTracker: Session → Channel State: Completed Successfully
LogValkyrieSummary: Server Summary - Successfully activated content on all platforms
LogValkyrieBeacon: [38f5] (ValkyrieBeaconClient_0) SpatialGameplayActorLoadingStateUpdated: ESpatialLoadingState::Ready
LogValkyrieBeacon: [38f5] (ValkyrieBeaconClient_0) SpatialGameplayActorLoadingStateUpdated: ESpatialLoadingState::Ready
LogValkyrieBeacon: [38c5] (ValkyrieBeaconClient_0) Playspace_EventMessage_SaveComponent_FinishSpawning: null
LogValkyrieBeacon: [388b] (ValkyrieBeaconClient_0) MinigameStateChanged: EFortMinigameState::Setup
LogValkyrieBeacon: [38f5] (ValkyrieBeaconClient_0) SpatialGameplayActorLoadingStateUpdated: ESpatialLoadingState::ReadOnly
LogValkyrieBeacon: [388b] (ValkyrieBeaconClient_0) MinigameStateChanged: EFortMinigameState::Transitioning
LogValkyrieBeacon: [388b] (ValkyrieBeaconClient_0) MinigameStateChanged: EFortMinigameState::WaitingForCameras
LogVerse: : WARNING: DEBUG IS ON!
LogVerse: : IslandSettingsDevice has been set
LogValkyrieBeacon: [388b] (ValkyrieBeaconClient_0) MinigameStateChanged: EFortMinigameState::Warmup
LogValkyrieBeacon: [388b] (ValkyrieBeaconClient_0) MinigameStateChanged: EFortMinigameState::InProgress
LogVerse: : SetPropTransforms disabled
LogVerse: : WARNING: Remove_CanvasWithoutMessage on Upgrades UI does NOT CheckSaveUpgrades()
LogVerse: : WARNING: Remove_CanvasWithoutMessage on Upgrades UI does NOT CheckSaveUpgrades()
ValkyriePreparedPlatformData: Error: Switch2: Failed to prepare data for AutoBattler0
ValkyriePreparedPlatformData: iOS: Successfully prepared data for AutoBattler0
ValkyriePreparedPlatformData: Windows: Successfully prepared data for AutoBattler0
ValkyriePreparedPlatformData: PS4: Successfully prepared data for AutoBattler0
ValkyriePreparedPlatformData: Switch: Successfully prepared data for AutoBattler0
ValkyriePreparedPlatformData: XSX: Successfully prepared data for AutoBattler0
ValkyriePreparedPlatformData: XB1: Successfully prepared data for AutoBattler0
ValkyriePreparedPlatformData: PS5: Successfully prepared data for AutoBattler0
ValkyriePreparedPlatformData: Android: Successfully prepared data for AutoBattler0
LogValkyrie: Error: Create build failed: Project failed to cook (see Message Log)
LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Auriculares (AirPods Pro - David), InstanceID=1
LogSlate: Window ‘Error’ being destroyed
Message dialog closed, result: Ok, title: Error, text: Project failed to cook (see Message Log)
LogAudioMixer: Display: StartRunningNullDevice() called, InstanceID=1
LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [5ms], ThreadID=40052
LogAudioMixer: Display: StopRunningNullDevice() called, InstanceID=1
LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=44100, DeviceID={0.0.0.00000000}.{805286ef-0621-4613-99ae-d49717995acb}, Name=Auriculares (AirPods Pro - David)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=28.07
LogAudioMixer: Display: Output buffers initialized: Frames=240, Channels=2, Samples=480, InstanceID=1
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
LogValkyrieBeacon: [388b] (ValkyrieBeaconClient_0) MinigameStateChanged: EFortMinigameState::PostGameAbandon
LogValkyrieBeacon: [38f5] (ValkyrieBeaconClient_0) SpatialGameplayActorLoadingStateUpdated: ESpatialLoadingState::Initializing
LogValkyrieBeacon: [388b] (ValkyrieBeaconClient_0) MinigameStateChanged: EFortMinigameState::PostGameReset
LogSlate: Took 0.012362 seconds to synchronously load lazily loaded font ‘../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
LogSlate: Took 0.002987 seconds to synchronously load lazily loaded font ‘../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogSlate: Took 0.005815 seconds to synchronously load lazily loaded font ‘../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf’ (3848K)