UEFN Build Fails - Snapshot Storage Error

Hi, nothing helped me either, but I found a solution. You need a PC with a clean uefn installation, it can be your friend’s account. You add it to the team and give it publisher rights, it compiles the project for you and calculates the memory. The only thing it has to do in your project is a fresh snapshot. And everything will work. Try it, I updated my game like this today. Good luck!

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