- New Event Binding UI is enabled in Creative Edit
- Private Alpha Creators, please give us your feedback!
- Known issue: Once projects reach a certain size (or amount of devices), UI replication might break and not show any data
- 26 Converted Devices Added - These devices have not been extensively tested and do contain bugs. Please report any issues you have on the forums.
- Item Granter
- Color Changing Tiles
- Holoscreen
- Elimination Manager
- Item Remove
- Pinball Flipper
- Pinball Bumper
- Creature Placer
- Armored Battle Bus Spawner
- Tank Spawner
- Helicopter Spawner
- Shopping Cart Spawner
- ATK Spawner
- Whiplash Spawner
- UFO Spawner
- Taxi Spawner
- Surfboard Spawner
- Stormwing Spawner
- Quadcrasher Spawner
- Prevelant Spawner
- Mudflap Spawner
- Driftboard Spawner
- Cannon Spawner
- Bear Spawner
- Baller Spawner
- Save Point
- Bug Fixes
- Team Settings Device now visually updates in UEFN when a setting is changed in Creative Edit.
- “Refreshing” in UEFN will no longer overwrite My Island settings set in the Fortnite Client prior to pressing refresh.
- Campfire Device now has a Verse interface.
- Basic, Advance Storm Controller and Advanced Beacon now display their units in Meters and not Centimeters.
- Basic, Advance Storm Controller will no longer be visible in Creative Play.
- Misc editor fixes
- Workarounds
- You can now replace the materials on Landscapes after you have created them! This is a work around until other solutions are put into place.
- You do this by selecting all your landscape proxies and changing the material there.
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