UEDK - LinkProtobuf - One-Click use Protobuf in UnrealEngine

🧩LinkProtobuf

Simple, cross-platform Protocol Buffers integration for Unreal Engine.

LinkProtobuf makes it easy to use Google Protocol Buffers (protobuf) in Unreal Engine — fully integrated with the editor and compatible with C++ and Blueprint workflows.

🚀 Features

  • One-click generation of .proto, .pb.h, .pb.cc from UStruct metadata

  • Automatic runtime conversion between Protobuf bytes and UE UStructs

  • Cross-platform build integration for Windows, Linux, Android, and more(In the future)

  • Blueprint and C++ APIs for serialization and deserialization

🎮 Supported Unreal Versions:

  • ✅ 5.6 (Fully Supported)

🖥️ Supported Platforms

Windows(x64), Linux(x64,Arm64), Android(arm64,x86_64)(others planned)

📘 Documentation

📖 Full Documentation on GitHub

⚠️ Important Notes

  1. 📁 The plugin must be placed in your project’s Plugins directory, Copy it from Engine\Plugins\Marketplace.

  2. 🛠️ A C++ project is required.

Great job!:clap:

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