UE5: XBOX Controller triggering wrong inputs ( in editor )when Steam is running

Hi! I was working a lot of time with a generic controller in my game and everything worked great.
Now I am testing an Xbox controller (PC) and things go weird. for example right trigger STARTED event triggers left trigger and stuff like that.

I am using enhanced inputs and I found out that this weird stuff happens when this three conditions are true together:

  • Running in EDITOR
  • Using Xbox Controller
  • Steam Running

with generic controller everything is fine

with steam closed and using xbox controller everything is fine

using the Xbox controller with a packaged version (even debug mode) and steam open everything is fine

in short: I cant use the Xbox controller IN the editor with STEAM running because inputs are a total mess…I must swap to other non-xbox controller or close Steam.

any help?

I think i saw similar issue with other people, they just close steam as workaround.

Did you try the different setting from steam controller ?

Am only using ps4 controller so yours might vary.

1 Like

Hi! yes I tried tweaking Steam controller settings but nothing happens.

The weird thing is that this problem seems to be only with Xbox controller.

I have 4 other cheap random brand PC controllers and all work perfect.

But 3 Xbox controllers and all have the same problem.

Also the problem is in PIE mode only.