Hello,
I accidentally created a very large Landscape (around 10,000–100,000 components)
with World Partition enabled in UE5 (External Actors enabled).
When I try to delete the Landscape from the World Outliner,
the editor becomes extremely slow and never finishes the deletion.
(It does not crash, but seems stuck indefinitely.)
I tried:
- Deleting the Landscape actor directly
- Waiting more than 30 minutes
- Restarting the editor
- Removing the level and reopening it
Is there a safe or recommended way to remove a huge Landscape
while keeping other actors in the same level?
Any advice would be appreciated.
Thank you.