UE5 World Partition Adjacent Landscapes

World Composition has feature to extend landscape with adjacent landscape. It automatically align new landscape and gives you ability to paint seamlessly.
I did not find a way to do same with world partition. Is it still posiible?

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I’m wondering the same thing. Did you ever find a solution?

Hey hoo… i was looking for answers the past few days and have only found answers that mentioned the “add” tool in the landscape tools - which basically adds a seamless but flat plane.
I assume this was not the thing you guys where looking for either, right?

I’d also like to know how to add generated heightmaps to an existing landscape with world partition. It’s somehow hard to believe that it is assumed for people dealing with open worlds with all the regions perfectly planned already at the beginning - considering the fact that it is very likely that one wants to add expansion regions or whatnot in later stages :confused: