The most basic features you’d find in any outliner are missing and organising your project is an actual nightmare.
Duplicating a hierarchy of folders with actors inside creates a copy of those folders but doesn’t move the actors to the new hierarchy
You can’t rename group actors
“Right click → move to” window that lets you choose the directory changes it’s length as you scroll which is incredibly disorienting
I genuinely don’t understand how am I supposed to organize actors in the scene with the most basic functions like duplicating hierarchies not working correctly. As far as I know the outliner has been like this for years now and I don’t expect Epic to do anything about this so if anyone has any advice on how to work around that, I’d really appreciate it.
Well, every single software I’ve used that handles files has an outliner that works like you’d expect it to.
I have thousands of assets in my scene, I use a lot of placeholder meshes that’ll be replaced later so I group them up into folders. I don’t see how else I can keep my project organised. You can’t create hierarchies with layers so that won’t really work either.
It’s really frustrating, I don’t see why anyone should work around basic features that can be added in a single afternoon.
Any update on this? I know exactly what you mean. I have a template folder with a lot stuff I stage to build things out. Think of it like a construction site with all the things laid out ready to use for the job. My plan is to duplicate it and then i can build things quicker as I have all my cameras, lights, trigger boxes, volumes, already in the scene ready to hook up.
It’s annoying duplicating a folder and then the folders are all empty in the duplicate, but the actors are all in some random folder called Room?!