UE5 won't track my motion controllers

Randomly, my Oculus controller stopped being tracked in Unreal Engine 5. I am using an Oculus Quest 2, and both the Oculus app and SteamVR detect the controller without any issues. This problem only occurs in Unreal Engine; when I open a new project, the controllers are tracked with no problem.

I am using SteamVR as my OpenXR and have only the OpenXR plugin installed.

How do I fix my problem?

restarting steam vr helped me. Sometimes once, sometimes twice, sometimes it works immediately. Or run unreal first, then steam vr, or oposite. And another option, try to close steam completely, if you have. Run only steam VR