Hi Unreal Team,
I’m new to UE5 and spend several hours learning about landscape. So I reach the point where lots of tutorials out there are not valid anymore since they talk about tesselation and displacement and seems the new way is based on Virtual Height Mesh. But there’s a huge problem with this approach since Collisions are not supported.
But That make it useless, since we can have realistic enviroments with characters walking and running inside rocks and other materials.
Since the discussions are between 6-8 months older I’m trying to ask here for solutions to the problem.
Thanks in advance.