UE5 Vehicle template audio rpm parameter not working

Anyone notice with the buggy car (not the sports car it doesnt have audio) in the vehicle template that the engine audio always stays at idle sound in ue5. I debugged and the rpm values are being set properly and passed to the sound queue.

Not sure if it’s ue5 bug with set float parameter or if bug with the template?


I have the same issue in my project, i think is a Engine bug or something.

It seems sounds parameters doesn’t work at all. I set float parameter but nothing changes… sound components still use default value for parameters

My vehicle template doesn’t seem to come with any sound, any ideas?
Engine version 5.0.3