Part of the reason I haven’t switched to UE5 is because I seem to consistently have issues with my Gizmos disappearing. After cycling between play and editor multiple times, my Translate, Rotate, and Transform gizmos are completely invisible in editor when selecting objects. The only way I’ve been able to fix it is to restart the editor.
For some time I have been testing different console commands to increase FPS in a VR game on UE5. I found one command that causes a similar problem. For those who encountered a similar problem, check your .ini for the command r.compileshadersfordevelopment. In the editor, use the value 1.