UE5 Trace Complex / Complex Collisions not working

Hi, I’m having an issue where complex collisions aren’t working with traces. Simple traces work, but not if I set a mesh to ‘Use Complex Collision As Simple’. I am able to view the complex collision on the mesh but it’s not working in game.

I was using this feature extensively in my UE4 version and really hope I can get it working in UE5! What could be causing this? Thank you!

EDIT: More about this issue; complex collision does not get created on import even with ‘generate missing collision’ set. None of my imported meshes work with Complex Collision. The starter content assets do work however. I believe there’s a mesh importing issue with UE5. In addition if I migrate a mesh from a UE4 project, or upgrade a project from UE4 to UE5 the meshes do not show up in the content browser.

I submitted a bug report about this and would really love to see this fixed in the next update, please please please!

Was having a similar problem in UE 4.27, with only simple collision traces being detected, not the complex collision, for anyone looking, you need to use the ‘Set Collision Enabled’ node with ‘Collision Enabled (Query and Physics)’, it won’t work with just ‘Query Only (No Physics Collision)’